Awhile ago I tried to make a co-op RPG with split screen. You could pick apart its code if you want. Here: click for game
It works, but we need to find out how to resize the screen so that each player has their own separate screen. Sadly, this requires coding an extension, and I don’t really know how to do that. Richard said that he would put in multiscreen support, but I have know idea when that’s going to be. Best bet is tearing open the code for arcade-split-screen and seeing if we can do something with it.
YOOO! look what I found ( credits to @Luke ) https://makecode.com/_AWa90fcLiaf3
With this it wouldn’t be individual screens, but it would be the same size as individual screens!
This looks amazing!!! Working on a project incorporating it into a moba.
Should get a beta out soon, but working on a school project, so it could take a little longer.
Is this still happening or are we done? Just asking because it’s been over a month.
My school computer got returned a while ago, and that was really the only computer that I could work on.
Just got an actual computer and is trying to set up my old makecode account on it.
First map is in the works. 2v2 joust map, 2 lanes, and only two towers for each team.
Map has a steampunk theme.
Items aren’t done yet, have some champions I’m working on.
If anyone has character, item, or map ideas, feel free to share!
New champion system.
Stats are
Health
Attack
Speed
And every champion has 10 stat points to start with. (For example, a champion could have 3 health, 2 attack, and 5 speed, while a different champion could have 4 health 5 attack 1 speed.)
Items further increase those stats.
Should be able to work on it after I get back from vacation.
Is this game being continued?
Yep! I took a break from MakeCode for a little while to play around with some other engines, but I’m back now. Also, I’ve been playing a fair amount of deadlock recently, which could have some stuff that we could implement to the game. Sorry for the long wait. I had some maps I was working on, I’ll put them on the thread soon. Currently, with Multiple screens missing from MakeCode, we’ll just have to do bots for now.