In response to my Extension Speedrun, I recently showed off my new extension, MathX, in my original post. This topic is dedicated entirely to the extension and will serve as the main place for everything related to MathX.
Here, I’ll be posting things like:
Block documentation and explanations
Tips and example use cases
Dev logs and updates
New features and changelogs
Bug fixes and known issues
Frequently asked questions
Community suggestions and feedback
Whether you’re just getting started or want to learn what every block does, this post will be updated as the extension continues to grow. I hope you find it useful, and I’d love to hear any ideas or suggestions for future updates!
When you’re creating you’re custom function, you must use MY equation/evaluation blocks, otherwise it won’t work. You can still use my other blocks too with it.
If for example, you wanted for some reason a formula that you reuse to be this:
PI + Euler's Number + parameter(0) // parameter0 is whatever the player inputs