Hello! Sorry for the two topics in a row, but I need help with one other thing:
In this project I’m trying to make the cursor stay with the mouse and still work with shooting. I’ve tried making the cursor sprite relative to camera, but that just messes up aiming. I can’t explain it: try moving to the other end of the map in this example project and shoot with left-click and you’ll see for yourself.
Thanks in advance!
Essentially checks how far the camera scrolled to correctly update the cursors position.
Btw i didnt actually figure this out i got it from @swirlix all credit to them.