multiplayer fps

arcade-fps-multiplayer-safe-zone-dificulty-need-to-be-together-to-see-whats-happining (2)
Can only be played with nearby players because only player one has a camera. Player 1 is the only one who can move. Player 1, 2, 3, and 4 have normal ( a ) and special ( b ). The status bars at the bottom indicates how much longer the cooldown for each special for each player is.
Specials:
1 special: trap
2 special: life steal
3 special: 10 SECONDS INVINCIBILITY :sparkles:
4 special: boom (doesn’t work how i would like it to, but it does work)

Projectiles:
1 normal: flaming projectile
2 normal: orbital (i don’t care if its spammed it will be a normal projectile if it is)
3 normal: ‘homing’ projectile (it will home in on the newest spawned enemy. i will need help with this i want it to home in on the closest one to the player)
4 normal: light projectile (made of light so it goes through walls. It’s only ‘useful’ in the safe zone but enemies don’t spawn while you are in the safe zone and any existing enemies are destroyed and don’t add to you score)

The sprites that look like white corners of a square are marking the border of the safe zone.

1 Like