Hello everyone. I have the pleasure to share with you my first games. I made them mostly in 2021 but with my job and my new born girl ,I have less time to invest but I really feel that I have some new things to share with her when she grows old, if she is interested
They are not “good” games at all but I learned a lot of things doing them (I have absolutely zero…. but really zero knowledge in coding and even my own sense of logic is very clumsy AND I am not a native english speaker, I’m sorry if I don’t use the proper words or synthax). Still, I took a lot of pleasure doing them, I scrapped pieces of codes from other games to test what’s working and what was not, (I tried to credit people/games I was using even it that was a hobby) I learned how to use Aseprite to integrate sprites, and watched tutorials from MakeCode Arcade and other amazing people. Eventually, I used instructions from Adafruit to install the MakeCode Arcade distribution in a Raspberry Pi Zero and I could mount a small homemade Arcade Cabinet in a hacked ham holder( and it works absolutely great).
So anyway, I’m planning to rework these games soon to make them, if not enjoyable, at least to some acceptable degree of playability, and doing so, your comments, remarks or suggestions are welcome
So let’s introduce the games.
The first one is called Junk Run. It’s a game about my job (I work in an association that promotes waste reduction and ecology… in UK or US maybe the equivalent would be a mix between charity shops and recycling centers). I used the Raptor Runner frame and implemented levels.
You can jump on collectibles to collect them and jump OVER waste (grey-purple items to send them back in the vehicles). There is no point jumping on the trucks except when the collect bar is full and the association truck is appearing.
Many many problems with this game : the main I have is the fact that, at the start of the levels, the ground appears empty. Something I did not get…but also it’s too big and could be improved and optimized
The second one is basically a shooter “Junk Run” version of Alien, you can’t jump but you can shoot…
Enemies are all the same, it’s boring, but It’s fun for 2 minutes to try… I wanted to try implement random behavior to sprites and try functions like switch weapons and make exploding enemies…
Problems: like Junk Run, the first phase of the level ground do not appear… plus it’s really not fun, I need a boss integration
The third one is really really not finished but I enjoyed doing it : it is inspired from an Arduboy game called Renly the Rogue that is a piece of genius in my opinion. So there I wanted to make a MakeCode Arcade of this game, using several levels, consumables, weapons and the ability to level up….
The goal is to cross a room/space with loot and enemies and escape trough the door. You can fight or not, you can loot or not, after 6 levels you will be dropped at the Inn and buy some stuff. Then you can join other levels with tougher challenges and become richer.
Again, these games are only prototypes, unfinished and clumsy but hey, one got to start somewhere XD
Anyway, let me know if you try it. Thank you to Microsoft MakeCode Arcade team, you rock.
Tons of love from France ! (Nobody’s perfect )