apparently, you don’t need a body sprite at all. you only need one sprite, and so long as that one sprite never changes size, you’re golden.
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What do you mean? I always only use 1 sprite for a player.
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you didn’t know this?
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Wait, how did you create characters then? A sprite for each body part???
The annoying thing is when the animation makes it bob up and down
No, I made one sprite for the character animations and one invisible body sprite that worked out all the physics.
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It’s useful to stop the player glitching when walking into walls but requires you to think about 2 player sprites which can get very complicated.
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