Hey this is my game. I added lava recently and it spreads in your screen when it has an open spot on its left right or bottom. If you need to test click menu, and you will fly and ghost through walls. hold A to mine if you need to test making an open spot near lava. https://arcade.makecode.com/S35154-96391-14231-97749
P.S generating your cave takes a while wait a tiny bit. Also lava is hard to locate β look for a while.
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Now imagine it on a school chrome book.
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Ur main problem is that it spikes to 200+ sprites every second. If you can do that without sprites, using (tile to left of (location)β code for example, it would be a lot less laggy.
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Thank you! That is a very good solution. One question, how can I make it ask if a tile next to the tiles location ask if a certain tile is there? Sorry, thatβs the best way I could put it.
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This should work:
As a developer, I would find a different way to do the cheat-mode change, so that I still had access to the system menu. That way I could easily see the fps and sprite count whenever I wanted. For example, I can see you still have 44 sprites floating around, and idk if those are all those scorpion things or if they are left over from cave generation.
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Finally had time to try it out, and it works like a charm 
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