You can use this to make another sprite follow another one without using the follow block, like if you want to make a fake 2-player platformer. Well no worries! This Player Tracking Engine will help you!
This engine isn’t the best so if you see any problem with it let me know.
How It Works
I used the ‘if’ block to check if the bots were on the left or right side of the player and whichever side it was on it would go towards the player. For the Red/Ground Bot, I used more ‘if’ statements so if the player was above them they’d also jump. For the Orange/Flying Bot, I used ‘if’ statements so it would bounce up by a little bit every time it would go below a given point, I also made it so if you make a tunnel in your game the flying bot would lower down so it can fit inside the tunnel.
What To Do
Black tiles are solid tiles.
Red tiles are jump tiles, they make the bot automatically jump when it’s close. It can also act as a danger, like spikes.