that has nothing wrong, please send the link.
And it is only that start part
You havenât defined a sprite just create one on start
In a lot of your code youâre trying to tun sprite functions on 'mySprite but youâve removed the code that sets the var mySprite as a sprite from your âon startâ block.
As itâs not being created as a sprite you cannot call sprite functions on that var.
Fix this by dragging this big oleâ chunk of code back into your âon startâ and itâll start working again:
Thereâs a forever function in there with an if statement containing variable âmySpriteâ, but the sprite wasnât made yet in the start function/levle function, so the game freaks out
well, thatâs the problem you had @Frastheman
Thank you all very much
fixed it!
Also here is a pfp!