The editor has a block to create a projectile from an existing sprite
with a vx,vy velocity. I noticed the projectile defies normal physics and vx,vy are absolute rather than being relative to the velocity of the sprite. Is that intentional?
The editor has a block to create a projectile from an existing sprite
with a vx,vy velocity. I noticed the projectile defies normal physics and vx,vy are absolute rather than being relative to the velocity of the sprite. Is that intentional?