Quackalypse (devlog BETA thru full)

@moderators i would likecto change the name, of this topic from quackalypse (sneak peaks) to Quackalypse (devlog BETA thru full)

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Roger that.

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Thank u

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Hold on-
are you making this game on mobile?!
if so, that’s actually impressive, mobile is hard to work with.

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Graveyard, Ghouls

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I also need a boss theme for the ghost,

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I ABSALITLY LOVE THIS MUSIC when are you doinng underworld theme,? And also, yes i am switching the music because that is fire :fire:

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Im alresdy adding that and yes i am making on mobile, how did you know?

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@BlobDev that link for the music above is the wrong link.

The correct project with the correct format is here:

And here are the steps to import the music:

STEP 1: COPY FUNCTIONS

copy the “PlayOverworldTheme” and the “SwapSong” functions, and paste them into your project.

STEP 2: CALL FUNCTIONS IN CORRECT PLACES

once both functions are in the project, replace the “play song” block with two blocks: “Set SongStopped to True”, and then “Call PlayOverworldTheme”.

STEP 3: SWAP MUSIC ON LEVEL CHANGE

wherever the tilemap block for the next level is. place “Call SwapSong” directly below it. Then, use an “after 30 ms” loop in timers and “Set SongStopped to False” in that. Below the “SongStopped False” block put the next function for the level music.

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In order i need:

  1. Overworld theme (done)
  2. Troll theme redo
  3. Underworld theme
  4. Ghost boss theme
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Got u

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Underworld theme here!

Enjoy!

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How do i stop the music for the boss fight? Idk how,

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the duck with headphones is so cute

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Do cave world with goblins

look at the steps I put up at the overworld theme.

thx :smile:

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He’s trolling me :angry:

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How hyped are you for this game?

  • SO HYPED
  • HYPED
  • Hyped
  • Woohoo!
  • Yay
  • Meh
  • Ehh
  • No
  • What is this again?
0 voters
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So @eugeneredwing8 are you still makeing the music? I really need it :grimacing:

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