This is the Zombies of God DEMO! Including only the first two worlds, I give you all a big peak at the game! Criticism is welcome, for no game is perfect, but I would to hear y’all on Zombies of God DEMO!
wow, awesome game! the music is especially a bop
pretty cool how did you do the notifications in the top.
amazing
I LOVE this game! It’s amazing! So far from all of the games going around, your game just feels complete. It’s incredibly well made, from the art, to the music and sound effects, visual effects, well selected controls that are easy to use, very good game design and mechanics, achivements, an interesting story with cool cutscenes, intense bossfights, I could go on and on.
This is probably my new favorite game on the forum, please keep working on it! It’s very clear a lot of effort was put into this, and you really have great attention to detail, everything is so nice and polished!
Some things I’d improve though (you don’t have to add them all now, these are just suggestions):
- Add a game over screen when you die (it’s missing, it just takes you back to the main menu)
- Ability to skip cutscenes and dialogue when entering a level
- It’s not very clear how much ammo for my current weapon is left
- There are a few minor grammar/spelling mistakes. Just like with Layer 6, they’re very small, and they probably won’t ruin the game but it would be great if they ceased to exist in the final release
- Implement something to do with the combos
- Perks? Maybe use the achievements, for example when you kill a certain number of zombies, you recieve a perk
- If a zombie gets on top of you, it will stay on you until you shoot it, you can’t run away from it, and I suggest you implement a mechanic where a zombie slows down a bit when it’s really close to you so you can escape
Anyway, like I said this game has HUGE potential, so keep it up
This game is really cool! One thing I would recommend is this code which stops crowds of enemies from overlapping with each other and forming a blob:
OMG this game is epic I was wondering if you could add a Machine Gun, a RPG, and armour for the charecter
This demo is awesome, hands down. The effects are great, The music is OUTSTANDING (As expected from you), and the art work is well made. While it is amazing, I do have some criticism though. 2 things to be exact.
1: The Story is a little bit fast and a bit hard to follow. All I know is that I’m hiking the Oregon trail with someone with LITTLE TO NO ORIGION STORY. about why we are doing this, zombies spawns and tries to attack me, And suddenly, I’m in Greece with my ancestor. You should probably add more detail to the events to the events going on.
TLDR: You should more to the backstory and explain why everything is happening.
2: The combat is very fun and has lots of potential. It could benefit from some sort of guide, or tutorial, or least hint the player with the controls. People might not know that you need the Player 2 controls to operate the gun. (And if they’re anything like me, it will take them longer to learn that you need the P2 controls to rotate the player.) You should also explain what all the statusbars do. Even though they seem pretty self-explanatory, You should probably explain their function in SOME way shape or form.
TLDR: You should give the player visual indications or tutorials on how the combat works.
That’s about it! Keep these in mind when you’re making the game! Can’t wait to see the finished version!
if hoplings is one of the best platformers on the forum, this HAS to be one of the best hordelikes/RPGs! this is awesome!
I HAVE RECOMMENDATION
Chase scene where you run from a invincible horde.
ALSO. this soundtrack (from the game Deep Rock Galactic.) gives you an adrenaline rush when you play with it on.
Wow, seeing everyone enjoy my game has made my day! I will adress some things:
It was kind of intentiol that you just die, but I will make a quit little scene for ending-
I do really understand this, everyone who has play tested the game has mentioned it and I will take note! ty
As for this, I have reviewed it a LOT of times. Although it may seem out of place, I assure you everything is correct grammar, well not correct correct grammar, but the way I wrote was sort of Texas-Style english (if yk, yk)
I LOVE this idea! The more zombies you killed could give the streak a new mechanic!
Big thanks to @Luke for just giving me code to fix it, it is SO useful!
As of now, it is true, but some things will be explained later in the story, but I will try to slow things down, after all, it IS just a DEMO! (* insert some weird background laughter *)
Although it DOES explain it, it was a bit quick, so I will expand on controls and bars, ty for the news!
I will say this, animating the character and guns are very difficult for a not so efficient developer like me, but I will try my best!
Oh yeah, and before I forget,
I should probably fix this too
So, how do you guys like the game so far?
- AWESOME! Love it a lot!
- It’s nice, but it could use some more DaZzLe!!
- In the middle, sorta on the fence about it.
- Not very good, and hopefully the full game is better.
- TERRIBLE! I spit out my coffee after finishing the demo!
- I like buttons :3
That’s all from yours truly, and I hope you guys enjoy the game!
I can recognise that, sure, but minor grammar mistakes like your/you’re are present besides that. If you want, I can proofread the dialogue for you
Nevermind. Read away, Mr.@Sarge!
In most zombie games, the funniest moment is seeing someone else with this loadout.
- You fighting and you see zombies getting terminated (SNIPER RIFLE)
- When you’re fighting a horde of zombies you don’t really think of grabbing your (FRYING PAN AND SAWED OFF SHOTGUN) sighs my favorite.
- hehehehehehehe rrrrrrrrrrrrrrrrrrrRATTATATATATATATATATATATATATATA (MACHINE GUN)
- pistol go pew (GLOCK 17)
- LET ME AT EM COME ON IM NOT AFRAID OF YOU (REMINGTON 870)
Well, I can name a few.
THEORY:
Well, not really a theory but I have a serious feeling RAPHAEL was inspired my GABRIEL from the game ULTRAKILL
Would you mind elaborating? Since I am not very good at code, when I input this into the game, it just flicked the zombies off into a corner, and even after tweaking it, it just still wasn’t working. Any thoughts?
This is Extremely good I ignored a bit of the story saw I had a gun and started blasting the boss fight is amazing as well maybe there should be some special zombie types like ones that throw rocks when they get close
OK OK I KNOW IM POSTING TOO MUCH ON THIS TOPIC BUT…
DO YOU THINK YOU CAN RUN FROM ME FELIX?
yea ill stop but here’s the link.
Um…well sorry but not really. I just took the 4 main angels and fit them into the world. Raphael is an archangel of travel, which is why he is present in Oregon Trail, and Uriel is the archangel of brilliance, which is why he is in Greece, a time of great invention and smartness! Though your gabriel does sound cool!
Music is