theoretically if your computer could handle it and you made makecode inside of makecode put the two thing togheter with lots of (impossible) data you could make it but thats a stretch a real big stretch
i have an idea
Hey @randomuser! I watched the tutorials with arrays, It was super helpful! Thanks for going out of your way and doing that! I also saw some of your other videos like the make code interviews. I made to subscribe.
post fundraiser on shorts
Posting a game on STEAM??? Only just seeing this, thatās HUGE! My vote is going to Hebes!
Thank you, Iām so happy it was helpful!! : - D
Breaking news! 
Itās officialā¦
The game weāre working to publish on steam is HEBES BY @InvalidProject ! ![]()
Hebes stood out as a high quality, polished game that both innovated on Makecode (With its deep story, great music, and unique level system) and represented the core features of the language (tilemaps and platformers!) ![]()
On my poll on this forum, itās been tied for first (plus or minus a vote), however when I was surveying non-Makecoders, Hebes was their favorite by a large margin.
It was most popular with people who enjoyed platformers or art, and especially with people who already purchased games on steam! (Which means it should have plenty of demand when itās published!)
Based on the current timeline, the next step is to launch the fundraiser at the end of December! (Or the first few days of January)
If you want to help with development, Iād highly encourage heading to the Hebes development topic and asking what you can help with. Right now, it would be great to have some people playtest Hebes current version and post about any improvements you think could be made! ![]()
Thank you, and i hope to see you at the launch! ![]()
i subscribed to channel! ![]()
and Lukeās art is just insane bro.
I havenāt played that one!
I gotta play it soon.
yo if this costs money im buying it for yall
its gonna be free i think