Raycasting 3D render -- Blocks Edition

New Release v0.3.18

  • support dialog “see through”
    before:
    download
    after:
    download
  • optimize perf, skip blit back from “screen” if sprite has no any sayText or particle, this will save up to 14ms per sprite.
  • fix, prevent crash if ParticleSource.anchor isn’t a Sprite. (Particle on Sprite supported already)
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