Raycasting 3D render -- Blocks Edition

preview Walking Sway 2

  • set with this block as well, but 1~2 would be fine, and be float number, eg.: 1.5
  • the ratio of sway L/R and “jump” U/D is 1:3, can be adjust only in my code. To simplify the code and keep perf, they are in difference unit now, L/R is in screen pixel, U/D is in Z dimension pixel(ZOffset/ZPosition)
  • let me know if you feel current ratio is not reasonable or not comfortable.
    image
5 Likes