Raycasting bug

@richard So I’m trying to make a game where you’re in a 3d world made from (Raycasting). I’m using
pxtt-Lantern, but the lantern breaks and does not do what I want it to. I just want it to do some fog effect around the player, making visibility harder, and not being able to see across a simple area that I choose, is there any way I could do that??? https://github.com/felixtsu/pxt-lantern

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@BioShrimpCoding i don’t think those extensions are compatible with each other

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pxtt-Lantern only displays 2d

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i think you would have to manually do it. like add a sprite around you and make it so it moves with you or something.

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I use Lantern in Raycasting for a flashlight.
It’s actually pretty good !

is there a way i could make something that could do that?

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could someone help me try to make a 3d verision of the lantern effect?

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