So I’m trying to make a Minecraft game in 3d. With the terrain generation, whenever it generates a block, it just appears with no texture. can someone help?
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i believe with the ray casting the map has to be predefined to render right
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ok, so how would I do that? is there a way to activate the extension AFTER the tilemap is made?
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Yes, first, set the tilemap view to tilemap, then let it generate, and then set the view to raycasting.
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that didn’t work. is there maybe a way to turn off the full extension, let it generate, and then enable it?
I fixed it but idk what the problem is its really weird.
thank you!
Can I know what’s the keybind extension?
yeah, its
Brohann3214/custom-keybind-extension
Thank You!
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