Is there a way to capture and save the game events and then replay them?
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Hmm… this is a hard one. Like a sort of replay for, say, watching back matches? I suppose you could make one by constantly storing the positions and actions of players and other sprites… it would take a lot of memory space though. If your game is more of a clicker game, then this could be done with minimal data, but otherwise you would have to save everything, or at least save enough data to estimate the positions of all entities. It really depends on what type of game you want to do this for, as that would determine if it was something Makecode could handle.
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Are you trying to record the screen and play back that recording? If so you can use this
I was to lazy to explain how to do this in text so I make a demo.