Requestion help

I have a question? so I’m making an underwater “simulator game” and I need to know how to make quests and rocks to mine.

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There are many ways to achieve those!
For making rocks to mine, I’d suggest making a tile where the rocks are meant to spawn and using the built in sprite-utils extension to spawn a rock on each spawn tile. Then, you can use any mechanism of your choice to have the player mine and destroy the rock (Pressing A, overlapping it, having a popup minigame-- your pick!)
For the quests, it depends on what kind of quest you mean. If you’re talking about a simple fetch quest where you gather materials or reach some checkpoint, I’d suggest making a boolean like ‘Quest1Completed’, setting it to false, and then checking periodically if that condition is reached. If it is (such as if the player collects enough rocks or reaches a certain depth), it can be set to true and the player is awarded a prize.
Let me know if this is what you meant! :slightly_smiling_face:

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all I really need is a way to make a quest/objective board that is on your screen

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