I want to make a platforming game where two players are connected by a rope ex. pico park. I just need help with the rope mechanic and im stuck.
do you want a line to be shown between the two players? because if you do you can use the “On Z-index” block from the Sprite Utils extension and then put a “Draw Line” block with the two coordinates options being the two players you want to connect.
yea but if the line is “x” length it provides a force tension in the rope/line
For this problem, you should still set the line I mentioned and use the distance block in the Sprite-Utils extension and when your sprites are a certain distance apart the code changes the X’s until they are the perfect distance or less apart.
Im having an issue with the line
Here you go this is the best I could do for now…
I get it now im gonna work on relating it to the players instead of the screen. When the camera moves the line gets off.
once the screen starts moving the line gets out of sync. I made it snap to sprites instead of the tiles they’re on.
Got some more stuff done the line needs fixing, I need to do tile and character designs, and levels.
got almost everything done the game is almost impossible. You have to play with the right friend to beat it.