[SOLVED] Found out how to do this by looking at the Tiny Wizards source and setting a collision event without automatically setting collision on during wall creation. Thank you!
Is there a way to turn off collision on a wall tile?
I’m trying to make a destructable wall.
I’m using the tileset to place individual walls as objects of kind Destructable, and when I do a overlap event with a weapon, I destroy the wall tile, but the collision is still there.