Sound parameter in a Function

I’m making a game where I want to use the same function to give dialog to different characters.
Is there a way to add sound to be a parameter in a function? I just don’t want to have to do something like this:

If this is not possible, I will suffice with just adding all the numbers into the function, but I think it would be nice to have sound as a parameter.

Does anyone have more knowledge on this?

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well, there’s the classic “pass in an array of one item” hack:

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