Sprite Following with Micro:Bit?

Can you make a sprite follow another sprite with a Micro:Bit? Maybe a way to make a sprite point towards another sprite and walk forward? Thanks

Hello MisterGorp,

I know this reply is very late, but I just started fiddling with my microbit and worked out a solution.

Unfortunately, I dont know how to do it in block format, but it can be achieved by using python code:

This code is for two sprites, where an enemy follows the player, with a time delay of 50 milliseconds:

    if enemy.x() < player.x():
        enemy.change(LedSpriteProperty.X, 1)
    basic.pause(50)
    if enemy.x() > player.x():
        enemy.change(LedSpriteProperty.X, -1)
    basic.pause(50)
    if enemy.x() < player.y():
        enemy.change(LedSpriteProperty.Y, 1)
    basic.pause(50)
    if enemy.x() > player.y():
        enemy.change(LedSpriteProperty.Y, -1)

All the best!