I’m working on a game, and I am noticing that the enemies and the player are able to clip into walls because of their animations. They only move around one pixel at a time at most so I’m not having them teleport or anything. Is there any way I can either set a hitbox for my sprites? Or another way to fix the clipping?
Game (Ignore the title screen it’s a placeholder lol): https://arcade.makecode.com/S71744-85085-42846-04843