Before I give you the game, I want to give massive thanks to @WoofWoof for figuring out some of the angular code. I have made a space shooter that has 360° movement with no friction, gravity wells, and shooting! This is just a rough mockup of the movement and physics. Enjoy!!!
Should I continue making this?
wow love it!! very cool movement system, it’s nice and refreshing to see something different for movement, it’s normally just done with a regular move block for shooter/space games.
would be super cool to use the extra effects extension for the rocket particles and also for the bullets
also make the bullets affected by the wells!
Aha!!! The lasers are actually effected by the gravity wells as well, although since I am using the proper formulas for gravity, they aren’t effected as much.
By the way, here is some of the messy code that is going on!
Most of this code is saving my character’s position and stats. This means that I can destroy my player, create one with a different image, then rotate it. Otherwise I couldn’t have the thrusters.
I saw this and immediately walked away from my computer took out my Atari 2600 and played astroids for half an hour. 10/10 Nice work!
yes
I made it better!!! Now introducing my custom status bars, made with maths!
Also the character is blue for some reason
I am having way too much fun with this…
Next I will be adding enemy behaviour, ship trees, text sprites for the number of energy, shields, and minerals, a menu, and waves of enemies. I really think this game has potential; I am very proud of my custom status bars.