Survival game collaboration

Does anyone know a way to get the cursor to go from tile to tile without being on both.
For example when you do

    controller.moveSprite(cursor)

it will cross tiles by touching two at once.
How could I change this?

my GitHub is pecan4

I allready invited you

You could do tile to center of mysprite (In Scene) so that it still overlaps with 2 but only interacts with one for the interaction. Or you could change tilemap location instead of move with vx and vy. So that would move it tile by tile so its allways in the center of one.

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i could help with breaking and placing blocks (6)

ok what is your github username

kaleb3335 its the same username i use on the forums

Yes okay Ill add you to the repo
I was attempting to handle that but I overcomplicated it so much my code corrupted.

How much is corrupted? Will it be a problem?

Not much but it won’t effect the repo cuz I didn’t push changes

Can you start working on inventories and toolbars? Just creating them is fine you don’t have to add items to them.

I can probaly do 2 or 4

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ok you’ll have to ask RobbyZero to invite you to the github because he is the repo owner and what is your github username?

how do you access the game and do you want me to start on num 6 right now or should i wait

never mined i found out how to get the code but do you want me to start working on 6

Quick game update it looks like this now Microsoft Survival. Added ores (Even though you can’t really see them) also added snow trees and changed screen size.

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@kaleb3335 Yeah start on 6. Use import, press import URL and then put the github link in https://github.com/robbyzero/microsoft-survival-beta Press the github logo with an arrow button in the bottom left then the pull changes in the top right. Then you can start editing. When your done post to the repo by clicking the github logo with an arrow button in the bottom left and then the green in the middle.

My Github is TheUser7

Can you add the new collaborators to the repo and tell them the rules?

@platformermaster okay i’ll get right to it