The Crate Challenge

Push the crate to the top!

image- Crate

image- Finish (get crate here)

Left/Right to move.

Up to jump.

I’m not even sure if this is possible.

The first person to show me proof of them beating this gets to decide how I expand this game.

Also, the leaves are platforms.

8 Likes

Pretty sure it’s not possible…

10 hours later

I AM SURE THIS IS NOT POSSIBLE

3 Likes

I could get it on top of a leaf…

5 Likes

I am like 1% sure it’s possible, I just need to somehow do a couple frame-perfects in a row

2 Likes

Me too

3 Likes

I’ve gotten really close, but I don’t know if a human can do it.

However, I’ll also count it if someone codes a bot (enters velocity changes, stuff like that that correlates to human moves) that can do it

2 Likes

I think it is impossible from here

4 Likes

Just push it off the edge it’ll respawn

3 Likes

or restart the simulator… but that also works

2 Likes

I can get 1 pixel away from the finish! but not any closer.

steps:

  1. throw crate off island
  2. push crate below finish
  3. hop onto crate so it appears above you (if it doesn’t go back to step 2)
  4. jump
2 Likes

2 Likes

What do you mean 1 pixel away from the finish? Using this method (for me at least), the crate overlaps with the finish.

So, I guess congrats! You technically figured out a way to do it! (Even though it fails to detect the overlap or something like that) What do you want me to do with this game?

2 Likes

How did you do it?

Did you use @VoxelMaster64’s method? Or did you just get a frame perfect? Or was it a bot that did it?

Either way, I’ll give credit to both you and @VoxelMaster64.

1 Like

No, i went into the editor and made it so you can move the crate with buttons XD

1 Like

i think it visually hits the finish, but it doesnt accualy. also, it works because the crate doesnt overlap with the land under the finish once its respawned.

1 Like

Wait, what? I came across that glitch after a bit, but I didn’t know it was only after it respawns! I wonder if it’s a bug with sprite walls, but it’s probably just something I forgot to add in the code.

I can’t believe this keeps getting revived (not that I mind, I think it helped me remind myself this existed)

And so, on the 27th, I will post a NEW crate challenge!

This one will include the following:

  • Levels (long ones with checkpoints)
  • Different size crates
  • NPCs!
  • The Spike (a mini boss) (no I don’t mean @Spike I mean the spike that is pointy and is a triangle like from geometry dash)
  • And more!

One more thing…

Should I add multiplayer? (Player 1 as ant, Player 2 as crate (inspired by @Sword_Studios)

  • Yes!
  • Yes!!!
  • Yes?
  • No?
  • No.
  • No!!!
0 voters

as ant like ants like anted???

1 Like

You forgot to add a [stop (crateSprite) when colliding with (Platform)]

1 Like

No, the player in my original game is supposed to be an ant.