I like it! It visually reminds me of Katandra: Hollow Heist from last year’s Heist Jam.
Some comments:
- Walljumping is a bit finnicky, maybe increase its height.
- The gravity swapping is a little confusing at first.
- The boss drops confetti when it gets hit so it must be A Pinnatta.
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Cool!
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You got any ideas of story or gameplay mechanics. How can I improve my gravity swapping. I submitted this game to the game jam.
https://arcade.makecode.com/S33485-53061-22887-38437 I fixed a projectile glitch
Secret: try konami code (![]()
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B A) ![]()
I got inspired by that game ![]()
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