The Witcher of Colors my new game

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I like it! It visually reminds me of Katandra: Hollow Heist from last year’s Heist Jam.

Some comments:

  • Walljumping is a bit finnicky, maybe increase its height.
  • The gravity swapping is a little confusing at first.
  • The boss drops confetti when it gets hit so it must be A Pinnatta.
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Cool!

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You got any ideas of story or gameplay mechanics. How can I improve my gravity swapping. I submitted this game to the game jam.

https://arcade.makecode.com/S33485-53061-22887-38437 I fixed a projectile glitch

Secret: try konami code (:index_pointing_up::index_pointing_up::backhand_index_pointing_down::backhand_index_pointing_down::backhand_index_pointing_left::backhand_index_pointing_right::backhand_index_pointing_left::backhand_index_pointing_right: B A) :shushing_face:

I got inspired by that game :shushing_face::blush:

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