Three projects I've been working on

Here are some projects I’ve been working on on my other computer:

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I thought the first image was just glitched at first but it’s REAL!
How did you get this stunning effect!? I adore the colors and the way the red and blue lines separate from each other!

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Sorry, my project “game“ (smb1 clone) seems to have been affected by the tile deletion bug. Here’s the fix:

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Very, very cool! I see you’re having trouble with the ray cast step distance creating weird artifacts on close walls. I would check out the video I shared in this other topic: Lidar Game - #2 by WoofWoof
It explains a simple tile stepping algorithm that should get you the exact distance from the walls (while still being reasonably fast) which will avoid your walls doing this thing


It’s been a long time since I’ve done something like this but at the time I didn’t even know what a Blit was, so you’re definitely doing more than I have! The other thing making the walls looking all curvy when looking down a long line of them is an issue with how the math works. You need a specific function to make sure the rays get closer together on the left and right and further apart in the middle so that it looks straight. I bet you could find a YouTube explanation, but you could also steal that code from that thing I did a while ago if you wanted. I don’t remember which YouTube video I watched for that part unfortunately.

Just saying that this is super super cool and awesome etc etc etc
etc etc…

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so cool

I also tried the effect, and I’m wondering if it could be designed for 3d-glasses?

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Is there a way to click on the image to get the link to the game or did you put the link somewhere else?

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OOOOO! That would be AMAZING!

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The image holds the data for the game, on computer you download the image and then drag and drop it into the makecode homepage to upload it!

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