{tile} to the [left/right/top/bottom] of {mysprite} is wall

the title is self explanatory, can someone make an extension to the tilemap that can check if the tiles in relation to a sprite are walls?

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i don’t think you need a whole extension for this, it’s just a few blocks:

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no, i need a variable for the tile too, not just the sprite.

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Do you mean Location variable or Every of a certain type of tile

Just One tile Vs All of a type of tile

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“tile to center of (mySprite)” can be used in the “(location) [column] and [row] blocks to separate the X and Y columns of the location. Then you can add + or - math to specify a different tile relative to the sprite

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