Tilemap Saving

Yeah, this it’s annoying, but it makes some things easier, like if you want to restart a level the tile map also resets. When I made my Cat platformer game I had to make an array that kept track of which doors were open in which tile maps. You might end up having to do that, or make some other sort of variable system to keep track. If you try to understand how I did it in my code… good luck I guess.

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