Hi there, I am trying to make an “escape room” sort of game. Levels 1 - 7 work perfectly fine, but when I try to change a tile of a closed chest to an open one, it doesn’t do so. Changing an “on” lever to the “off” position doesn’t show, but the code after it that changes the lava to the floor works fine.
Basically, the issue is that the open chest tile doesn’t appear anywhere in the tilemap.
You can work around it by opening your tilemap, adding an open chest, and closing the tilemap editor. You can probably even delete the open chest from the map after is has been added at least once.