I was making a storyline for my game, and at the end of the introduction animation, where the players walk are supposed to walk off the screen, they don’t. I tried to replicate the problem but I could not do it.
Any ideas why this may be happening?
Here is the link: https://makecode.com/_FTR6tR3mPUe7 (Can’t seem to figure out how to make the block with the game preview, etc.)
Here is the save file:
I will (try to figure out how to) upload a .gif soon of it happening.
Tilemaps constrain sprites (anything outside the tilemap acts as a wall). If you want them to move offscreen, you need to set them as Ghost sprites so they ignore walls.
@richard, I used a screen recorder and converted the gif online. It is definitely a long process. I will try screentogif. Thank you for the suggestion!
I just set them to ghost as @jwunderl says.
That means my game is working if you want to see the story continue.
And you can follow updates in my Github repository if you really want to but you might get spammed at the rate I am committing changes.