Zoom in and out of a tilemap?

We are in the midst of rebuilding a lunar lander type game. Is there some clever hack to zoom in/out of a tilemap? For example by swapping a tilemap 16x16 to 8x8?

No, but Daryl made a minimap extension

a couple samples here: Minimap extension beta

This lets your render the whole tilemap at 1/2, 1/4, 1/8, 1/16, or 1/32 scale as an image

You can also render sprites onto that shrunken version at independent 1/2, 1/4, 1/8, 1/16, or 1/32 scale

Is there a way to author a 8x8 tilemap in blocks? I haven’t found it. The minimap might just work for this game though. We’ll try it out.

Nope. It’s on the to-do list

And in typescript? I might just do a quick digression in TypeScript land to unlock this one :slight_smile:

You can go to TS and come back and it should work, but last time I tried it I remember it being buggy

The tile gallery will be wierd, right?