The name is just random
How do you detect if you hit a wall from the bottom?
Maybe if you check if you are going up(negative y) you could make it so you go through walls! Make the negative y a bit bigger else when you walk up the mountain it could trigger!
Thanks
Or you could make a small line of wall tiles at the bottom and hide them. I find that easier.
(Also I see you used my project! Canโt wait to see what you make! )
how do you make the 1x1 tiles thing plz tell
Just draw something on a image and then set if pixel at player x:player x
y:player y-2 is (color) then set y velocity to -1 something like that
Just draw something on a image and then set if pixel at player x:player x
y:player y-2 is (color) then set y velocity to -1 something like that