Test of 1x1 tilemap
Improved version of my old one
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ta dahhhhh
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just wanted to experiment sonic slopes on this
this is the last one now
But just wondering ,is there any way to implant this into a tile map like maybe have just a normal tile map and then a layer of the 1x1 tile map on top of the tile map or make a 16x16 slope sprite wich is the world sprite just on an array of certain tiles on a tile map kind of similar to the slope collision test code