A to place tile
B to switch between build and destroy modes
Watch the magic happen!
Sweet! Perfect for building games! : D
This is cool but sometimes the corners are missing…
What blows me away is that this was done in blocks.
I did something like this .
Yeah was going to do this later, it’s pretty much 2x more code but with minimal change.
All the tile stuff not implemented yet
Also @richard could you add tile rotation in the tilemap (no not image ik that already exists) editor? It would literally save so many tiles which are just rotated copies of each other. Also flipping tiles would be helpful
@Luke can you expand on that a little? do you want a tool that rotates tiles when you click on them? seems a little tedious…
I was thinking that these:
Could actually rotate and flip the tile image instead of just its location
Because rotating this:
does this:
I guess there could be a submenu for each tile showing it’s rotated forms but that’s probably too complex