how do you add a game update to a function block?
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You can’t do that in blocks. What are you trying to do?
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I dont think you can, unfortunately.
the student wants to continuously create projectiles on a second level that is part of a function. the first level is a maze with no projectiles to spawn
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Yea, you would need to switch to JS for that. If you want to stick with blocks, I would do something like this:
And you probably want to use a on game update every {number} ms
because the on game update
runs every frame so it will spawn quite a lot of projectiles.
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