An extension for 3d isometric tilemaps

Check out Floor 13 or my Game jam game I placed walls one tile after the “wall” tiles started so it the top down effect worked properly. Only works with 2 tile high walls and tile high sprite though. But its not isometric and doesn’t have depth (the house roof is a separate sprite that has a high z depth)
However its a cool top down way to introduce collision and mimic a 3D environment with minimal effort.

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