@BlueYoshi507 no, you shouldn’t use a forever block for this. the forever block might run slightly less often than the game update but it won’t cover up the inefficiencies in the code.
you should make the changes i suggested
@BlueYoshi507 no, you shouldn’t use a forever block for this. the forever block might run slightly less often than the game update but it won’t cover up the inefficiencies in the code.
you should make the changes i suggested
@richard Hey I was wondering if their was a way to add in items during the game like collecting a fish and adding it into your inventory. Thanks!
@DefNotRobo sure! you’ll want to use the array version of the create menu block. here’s some sample code:
Yo @richard
If there is a possibility if you could help me with something that uses this extension?
So i’m trying to make it so that there are multiple menus, each of them are separately controlled by 1 player each.
When I try to plug in the “value” variable to the “Move selection ___” block, it shows me this:
I’d like it if you could figure this out.
Thanks!
@RedSprite right… this is an issue with how i defined the blocks in this extension.
for now, i made a workaround for ya. add this share link to your game as an extension:
this will add a single block to the “Custom” category in the toolbox:
this block does nothing but tricks the typechecker into thinking a sprite is a MenuSprite. you can use it to wrap the “value” variable in your example above. don’t use it on a regular sprite, since you’ll probably get an exception.
So I pasted in the project link into the extension search bar and it doesn’t show up.
World’s smallest violin playing
Am I supposed to do something else…?
Still nothing…
You should update ur extension adding this block xd
@RedSprite should show up if you paste it and hit “enter”
this link:
https://arcade.makecode.com/51004-36784-59977-38641
@RedSprite like this:
Yeah, somethings wrong.
@richard no worries! I had to use an alternative method to get the block…
I copied what was in the custom.ts and pasted it into another custom.ts into the project I showed as the one I needed help on.
Oh and btw here’s the project updated with your block.
I’m adding you to my cool people list
@richard Is there a way to make it horizontal for my game
@Popping-corn yup! check out the “Single Row” menu in my example program:
can I make the menu go left to right
@Cipher-Null same advice as above! check out the “Single Row” menu in the example project!
thanks I proablly should of checked the past questions before
i was watching a wizcode academy video and i saw this in the description. i was like WTH?
ALWAYS BRO LIKE WHAT EVEN
I have a project where I made a cursor with the Browser Events Extension and I can’t find a way to use that to select things in the mini menu. So is there a way for me to hover the cursor over the item and it be selected? Heres the project https://arcade.makecode.com/S05887-27201-44976-06631
I think you might like this topic: Adding cursor support to the mini menu extension!
thanks a ton for that. Just joined and I already love this community