@shakao
I absolutely love how this tool works (https://shakao.github.io/arcade-sprite-pack/), it is super handy for importing .png files, creating sprites as resources or as a MakeCode project. Sometimes I have images that are not all the same size, so for an animation I need to make the dimensions equal. So if an image is smaller than another, I move the image towards the center x position and place all images at the bottom of the editor.
There is a small bug that I have found using the Marquee Tool. When selecting an image to move to a new position, the tool seems to keep a copy of the original image where is started from. These were the steps I took:
- Import a .png file
- Resize it making it bigger.
- Select the boundaries of the image and use the Marquee Tool to move it.
- When letting go of the mouse, it makes a copy of the image that was at the original position.
I see this behavior in Chrome (Version 80.0.3987.122 (Official Build) (64-bit)) and Microsoft Edge (Version 87.0.664.66 (Official build) (64-bit))
I can always edit the images later in the Arcade editor (where the Marquee Tool works as expected), but I would be nice to have the images all the same size and ready as an extension to import into my game.
Does anyone else notice this behavior? If so, I hope someone can fix it.