Can I use MathF.sin() or Smith similar to create a particle attack that waves up and down? Any help is appreciated.
Nevermind, I figured this one out, but I do have another question: How can I make a particle swoop in a parabola shape? I’ve tried this code here:
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But for some reason the sprite seems to glitch up and down like in the game here:
Bruh I just figured this out now too ![]()
Sorry for bothering everybody