@kwx, I’m going over your Cubes program you shared under your 3D graphics test post. I’m enjoying seeing how the mathematics I learned in my undergraduate mathematics courses being put to use in game programming. This is something I’ve been sharing with my son. I’m a programmer professionally, but I have no experience with 3D rendering algorithms and game development. If you don’t mind sharing, what is/are your go-to references/textbooks you use? Thanks!
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