Character goes friggin crazy when tryna stay still

you’ll see. (also, my platformer engine code is bonkers too.)
help
what do I change

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Seemed that the problem was with the Character Animation function, probably trying to run multiple animations at once. I added a new system that should make him face the correct way without breaking it down. Here you go!

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Hey, @Redsword! Welcome back.

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Thanks!

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maybe you haven’t got a possible animation for staying still?

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TYSM!

I will add you in the credits part of my game. OwO

No problem! It’s not the best movement code in the world, but it should do for now.