Here is the game, i have commented on the code not running and where the animations is not working
I haven’t used the Character Animation extension before so I’m not 100% sure if this is why my solution works but I think the problem is that you call your ‘characterAnim’ function in your ‘on start’ before the ‘Character’ sprite exists.
By calling the ‘characterAnim’ function directly after the sprite has been created it seems to play your walking animations now.
I just got all the code to work, with help from @neintoes!
I always run character animations forever on a game update loop