Hi ima link something here cause i know there is some amazing artists in here.
What morse code translator are you even using ![]()
im not from the us
alas i am still deep fried ![]()
my poor puppy, his leg is messed up, so he cant run or walk correctly. i dont even know how it happened
#2020 moment lol
Fried rock on a stick that is sauted broiled boiled air fried deep fried baked cooked and finally dropped into a lake
Great. Now you make me want to go to Ikea.
Yes @randomuser!! With order… COMES CHAOS!!!
AHAHAHAHAHAAAAAAHAHAHAHAAAAA
I don’t understand why this reminds me of Ceres of solarballs tho.
Really? Have we fried plates? Grass!? Tables!?!? Earth!!??!? THE UNIVERSE!!!?!?!?!?!?!?
/j
I’m coming for you @CopySprite
Game peace rangele
I have cleverly deduced this is a science worksheet
If you want to keep using 15 colors, no.
If you’re okay with 7 colors (maybe a few more with optimization) then yes!
I should make a transparency extension… ![]()
- I’d use a transparency extension!
- I wouldn’t, it takes up too many colors
You could also just use dithering and gradients to make things look blurry or partially see-through, or use the shadow and light extensions for a good approximation!
How it would work (rant incoming)
You’d make a game using the first 7 colors, and then whenever you had a transparent object on screen, the extension would set the next 7 colors to what the colors would look like through that transparent sprite and draw the sprite with those colors. (ex: if you had a semitransparent red fog sprite, the extension would set the sprite’s pixels to be the colors behind it with a slight red tint.)
It would only work with one transparency at a time, and the shadow and light extensions already approximate transparency through color ramps, but this would be the only way to get perfect (and exactly customizable) transparency.
Alternatively, I could make a much more optimized version that uses the shadow extension and approximate a transparent object’s colors by calculating the nearest color already in the pallete to the real tint’s color. (For example, using the existing light blue color for a dark blue object with a white tint rather than having to make and use a new color for it.)
That would be less perfect and handle grayscale transparencies much better than colored ones, but its much less disruptive, so if I ended up making the extension I’d likely make both versions for you to choose from!
So sorry for your loss, that actually happened!?
yes actually
when you no longer care about your likes:
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(its ironic that randomuser is also typing while I’m typing this)
That’s not the all time leaderboard.
Also the only thing you need to do for likes given is click a button so it’s not that impressive…
Here’s another: Everybody’s Going To The Moon saw a recent 2025 release, but was originally made and featured in the film Titan A.E from 2000.


