Oh right, I DID forget something
Ranged now has a range of 100 pixels (is that the measurement!?) and moves toward it’s target if it’s not in the range of Ranged.
BUT it now attacks faster! Yay…
I’m loving this so far! However, i’d recommend making the map larger and allow scrolling for the player to place down troops (Like a certain game I happen to know) However, the game oozes potential and pure awesomeness! Keep up the amazing work!
Wow very cool!!! Did you base this off TABS? Also, would it be possible to maybe change the controls up? You could use a button mapping extension to put player 2 A and B buttons as something close so the player could reach them, and have them cycle left or right through the troop options. This means b could be used to delete characters. Very good game otherwise
My feedback to you is make sure that you add a new enemy one that comes slowly towards you but has a lot of health so that it is a damage blocker also another thing… make it so that you have a certain amount of points to spend. I.E I have 100 points and it costs 10 points to make an archer