Decked Out!

Alright, who watches Hermitcraft? (I hope I’m not the only one)

What is Hermitcraft?

Hermitcraft is whitelisted Minecraft Server started in April 2012 by Generikb. They have had several vanilla and modded series. Hermitcraft is currently in its seventh vanilla season. The server is currently administered by XisumaVoid, who was one of the earliest members of the server. The members of the Hermitcraft servers are popular Minecraft YouTubers who have been recognised by other Hermits and have been invited to join.”

From the Hermitcraft Wiki

Everything after here will contain spoilers for Hermitcraft season 7.

On season 7, TangoTek made a humongous minigame called Decked Out. (Which is now closed :disappointed_relieved:)

What is the minigame Decked Out all about?

“The goal of the game is to collect sets of artifacts and hand them in. Each set contains 4 artifacts, of 4 different rarities: common, uncommon, rare, and unique; each artifact set grants one point. The player with the most points at the end of the game wins. These artifacts are obtained by trading in Loot Tokens which are found in the dungeon, although finding them is made more challenging due to the various monstrosities that inhabit the dungeon, such as the threatening Ravagers. When players exit the dungeon, they will have a selection of cards that can help them on their next run. Players can trade artifacts with each other, buy items in the shop, bid on the daily auction, and trade in cards for better ones.”

From the Hermitcraft Wiki article on Decked Out.

Wanting to play Decked Out, (and bored out of my mind, not knowing what to do in MakeCode Arcade) I made it! (Well, most of the features)

This is just a beta version since we don’t have the most critical feature of collecting sets and other debugging features are turned on (For example, damage is turned off). But I’ve been itching to share it with everyone and I wanted some feedback on it. Yes, I’m on v1.0.0! Use the drawer to submit your artifacts! (He’s always a little grumpy, so watch out!)

Here is the share link:

Github repository:

Google Drive link to a video of me playing it (badly):

Older versions

v0.7.2 **BETA**:

Hope you enjoy it so far! I’ll be posting newer versions as a keep developing here.


I really like this! Can I add to it (i’ll give credit)?


Of course!


I’m sorry but I have no idea what Hermitcraft is. Nice game though!


Hermitcraft is technically Minecraft, right? But with quests and such right?


Hermitcraft is a SMP server that has popular YouTubers playing on it. They make videos on what they do in it. Search up Hermitcraft on YouTube. You should be presented a lot of famous Minecraft YouTubers’ videos.


Do you know the server website?


If you mean the address of the server, that’s private. The requirements to play on it are:

  • You must be a popular YouTuber*
  • You must be friends with another Hermitcrafter

*IDK what defines “popular”


Here is the official website:



Me either

I don’t have a youtube channel but I like minecraft a lot. I’m a redstone nerd


Yessssss, redstone is the best. Except that 93.76%* of Minecraft Redstone videos are on Java, and Bedrock breaks everything.

*Random number I came up with. Feels like it though!


true. I play PE so… Yeah… Not all the things work out but some stuff works in PE though


Yep Not many tutorials so you kind of just have to learn it yourself! How long have you been doing redstone?

I’ve made many things but the best is definitely the computer I made in 2019. (After loading instructions for about 3 secs) 4 ish Operations per second (Uses 2 * 10 small CPUs offset by 1 redstone tick for maximum efficiency), and each number is using 24 bits aka a number up to 8388608 including negatives. Encodes instructions into items 0 - 511. Can do addition, subtraction, multiplication and division if you give it some code for it. Hooked it up to a display I made, (from memory 128x128) so one number fed into it could trigger 3 pixels at most 24 / log2(128) = 3.42… . Also made some quick python code to convert into minecraft code. Computes primes pretty quickly taking an average of 10 secs (after loading) to compute each prime.

It’s a really interesting concept and has many possibilities (as I have made a computer, a pretty slow one I know)

All I can recommend is to experiment.


:open_mouth: I’m speechless. (It’s been a long time since I’ve looked at stuff like adders and really low-level hardware. I only remember how to make some and, or, not, nand, and nor gates. :sweat_smile:)

I’m mostly interested in really fast and efficient farms, especially zero-tick farms. It’s fun trying to understand on how they work. Those zero-tick kelp farms work at insane speeds.

And I learned yesterday that a repeater doesn’t need quartz. :tired_face:

Definitely when I switched from Legacy to Bedrock, but I only really started doing real Redstone stuff for like 6 months.


I am making 2d Minecraft in makecode and it will have redstone.


Ah yes I tried to make mine 3d but it crashed and lost all my progress… ;( That’s why I use github now!

just using raytracing


PSA, use Github/Git whenever possible!

Also, BTW they are doing the Arcade Advanced Live Stream RN at
It’s also on YouTube.


Haha, yeah I remember those days, when even If you could make a piston move you were a “REDSTONE GOD” ah that was fun. As for zero tick farms, they work by forcing the game to update the block by making it have to rethink it basically. zero ticking a block means the game gets confused because it is in two places at once so it just updates it. and when it’s updated obviously crops rely on random ticks to grow but this forces the game to grow them (Idk if thats a good explanation but there.)


Yes, those were good days. I remember wondering for 3 weeks why the powered rails weren’t turning. Had to look at the Minecraft Fandom to see why.:sweat_smile:


You can make some pretty cool stuff with two observers triggering each other ( a clock), if you hook up the output to a small pulse extender and then a not gate and them some tnt or whatever. when you stop loading the chunk the pulse will stop and ignite the tnt which is immediately unloaded, so when you come back into range or another player joins all of a sudden the tnt loads and explodes!