I’m trying to stray away from making characters just ‘ blank from blank, but a little different’ (hence why I changed shine’s moveset) plus I’m taking Any new character suggestions just yet, although I’ll add Colossal to the upcoming list still just cause I didn’t state that before (but they will be changed a bit)
Also, you just made reflect into Sonic from OM. (He will have a special thing for an lms though, although it won’t be passive in anyway)
This will probably take longer to do + I’m not fully 100% on if I’ll make a post here or try forming a team from somewhere else yet.
However good news, I’m working on the original Desaturate again. It’ll basically be a prototype for the full one. Hopefully we get an online multiplayer update while I work on it but for now the split screen Exten. will have to work.
Here’s a look at some updated art for it:
The skin also has some lore to explain the appearance (Not canon to the overall lore), Scamma Invaded the game for a bit while sulking during TMF 3. The skin’s design is how he looked during that time, however it isn’t really him. After Scamma left, the “entity” of the game took a liking to him however couldn’t drag him back into the game so he created this as a stand-in. (basically a clone without any of Scamma’s emotions or personality) This version would be very rude and somewhat “Breaks the fourth wall” in his voicelines. I say somewhat because, while he doesn’t actually know he’s in a game he just knows there’s someone controlling him. If he did ever meet the real Scamma they wouldn’t get along but this version would definitely lose if they fought.
Okay, big question:
Should this prototype be multiplayer at the cost of not having the full extent of content I want for it OR be a sorta test zone with all the maps and abilities just not being multiplayer?
Split screen Multiplayer
Single player testing zone type
0voters
I want to be able to get this version out without major delays, which would mean, if we go with multiplayer, I won’t be able to wait for stuff like online multiplayer finally coming to Make code nor the changes to the current version of multiplayer that adds more buttons. Meaning I’ll probably have to not add everything I want in this version so this is up to you all.
ok ima make this not KOLLOSOS but _ and instead make them their own thing.
So,
Gushing Trap: A semi clear bear trap that stuns a survivor for 5 seconds and does 10 dmg think of it like piggys bear traps, however it does dmg, 10 second cd
Impale: Basic m1 that does 35 dmg, 1.7 second cd.
Reach: Attempts to grab a survivor, if hit they force the survivor onto the ground and drag them for 5 seconds, doing 40 dmg if never stunned
can be stunned during reach
Fire Fox seek: Ignites Colossal into blue flames, slowing them and doing 30 dmg to themself. but shows survivors location for 10 seconds after. any1 that touching colossal during this takes burn damage, can be used during stun to stop stun combos/toxic emotes, also stops attacks from other and pushes them
Dig: Colossal starts to dig and can climb on walls if ran into them, when they exit the floor/wall they dash upwards in their direction
alright Reflect and shines NEW lord (for the like 100th time!?) This takes place during the end of LEGEND 1, when Reflect defeats the ultra titan SUPREME that was spawned by shine while being mind controlled, Reflect saves shine while inside the titan and tries to use his soul to free and defeat the titan. but somewhere during this, he fails and almost dies inside the titan. he awakes in a strange land (desatuate) and attempts to run and escape it. he finds the killers den and gets teleported to the survivors area. through out his tie here he tries to use his abilities, (although weakened due to him using most of his power to attempt to seal SUPREME) to escape and bug/break this game hes in, to varying levels of success.