Nope, not DKC (Donkey Kong Country), Donkey Kong from the NES. The game where Mario used to be named Jump Man, and he had to save Lady (Pauline) from Donkey Kong. You must jump over barrels. That’s it for now. List of needed things to add:
Fire enemy
Ability to climb ladders
Randomly generated barrels rather than tiles turning into sprites
barrels going down ladders
Maybe Luigi? (He wasn’t in Donkey Kong from the NES)
Nice Game! There seems to be a glitch where if you are moving against a wall while trying to jump it will not allow you to jump. This may be because of the jumping image switch which forces you back.
Sorry if I sound slow in the brain, but I can’t find where the glitch happens. First, which level is it? There’s currently only two. And finally, where is the place the glitch happened?
I think the problem is that your jumping sprite is 1 or 2 pixels larger than the running animation, so when you jump, the picture is switched to the larger one, which is inside the wall. Maybe to fix this you could somehow make the jumping animation smaller or the running/idle animation larger?